Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
10th Annual Conference
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Panel session
Teaching method of graduation thesis for game research in social sciences
Case study at Koyama Laboratory
*Yuhsuke Koyama
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 48-51

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Abstract
Few university faculty members have experience in teaching graduation research on games, so little is accumulated or shared in teaching know-how. In addition, due to the prejudice of games in society, other faculty members often raise questions about whether games are suitable for research. In this paper, we report on the actual teaching of students in social sciences based on the practice of Koyama Laboratory at Shibaura Institute of Technology, and aim to share the teaching know-how.
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© DiGRA JAPAN
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