Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
14th Annual Conference
Session ID : 11-2
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Creation of an Audio Game That Uses Sonic Information as Input and Output
*Sogen NAKAYAMA*Kazuhiro JO*Hiroko NISHIDA
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Audio games are a genre of games that are played using only sound without visual information. In this study, we propose an action game that uses sound information as input and output by introducing voice control into audio games. The player wears a headset with a gyro-sensor attached to it and attacks enemies coming from various directions in a threedimensional game space using his/her voice. In this paper, we will report the details of the game design and the results of a gaming experience questionnaire.
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© 2024 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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