Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2021 Summer Conference
Session ID : 4-1
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Gamification ( session 4 )
Development of eye-gaze application that enables "toy play" for severely disabled children
*Masanobu IWASAKI*Fumihito ITO*Masahiko NAWATE*Daiki OKUI*Homare ICHIKAWA
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Severely disabled children have difficulty “toy play”, which plays an important role in development due to their physical disabilities. In this paper, we focused on eye movements, which are said to be less affected even when the disability is severe. Developed the application that enables spontaneous “toy play”, mainly using eye-gaze input device. This app incorporates a visual interaction that is effective in drawing out an understanding of the causal relationship of severely disabled children. In addition, it is possible to prepare multiple settings to change the screen so that it is easy for severely disabled children to see, and customize it according to the characteristics of severely disabled children. In order to record the results of eye-gaze movements performed by severely disabled children, eye-gaze movements were visualized based on the eye-gaze history. Through SNS, we are improving the effectiveness by scooping up the results and impressions from special schools and rehabilitation sites that use the app. In the support site, the app was used as a means of playing games in VOCA and real space in addition to "toy play" for severely disabled children. In this paper, we will discuss the effects of efforts using apps.
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