Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2023 Summer Conference
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eSports (session6)
Investigation of a Method for Calculating the Degree of Danger in Shooting Combat for FPS
*Kyosuke KOBAYASHI*Atsuya SAKAI*Tomoki KAJINAMI
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 109-113

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Abstract
In this paper, we propose a method for calculating the degree of danger during shooting combat in the FPS game “Valorant.” The game is a 5vs5 team fight game, and player’s skills of shooting combat are important factors for winning the game. However, previous game analysis can not measure the degree of danger during combat in which the player’s skills of shooting combat are important. Therefore, this paper investigates a method for calculating the degree of danger during shooting combat by focusing on the player’s skills of shooters, such as Pre-Aim and Peek.
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© 2023 Digital Research Association JAPAN
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