ヒューマンインタフェース学会論文誌
Online ISSN : 2186-8271
Print ISSN : 1344-7262
ISSN-L : 1344-7262
一般論文
異文化コラボレーションのための多言語参加型ゲーミングシステム "Langrid Gaming" の提案
角田 啓介菱山 玲子
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ジャーナル フリー

2011 年 13 巻 1 号 p. 73-82

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In this paper, we describe "Langrid-Gaming," a multilingual participatory gaming simulation approach using a Language Grid. Gaming simulations provide an incentive for the participants to be involved more actively by dramatizing the issues. In Langrid-Gaming, participants have a goal first. They communicate or negotiate through role-playing and select the next action, and they exchange information to reach the goal. Langrid-Gaming enables the design of a multilingual environment for collaboration wherein participants use their mother tongue to communicate and interact with one another in multilingual chatting. For fieldwork, we conducted multilingual participatory gaming workshops using Langrid-Gaming. In these workshops, Japanese, Korean, and Chinese participated; the theme of the Langrid-Gaming was the "global food problem." In conclusion, we obtained the following results: the participants shared and thought together about the global food problem, offering their perspectives on the problem. In the workshops, they could see and experience a major population crash that occurred during the game, and they concluded that they will run out of food unless we change their ways. They also found that advanced countries need to help developing countries increase their yields and adapt to climate change. Participants can discuss topics easily, and the system is suitable for helping to solve global problems.

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© 2011 ヒューマンインタフェース学会
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