2016 年 18 巻 4 号 p. 403-414
The existing vibration feedback patterns on touchscreen devices are simple. Similar patterns are adopted for different contexts. Designing appropriate patterns suitable for specific contexts is a meaningful issue. In order to design new patterns, this study investigated the impression of user-generated vibration patterns. We first collected various types of user-defined patterns. Then, the impressions of the collected patterns were quantified by subjective evaluations. The relationship between the impressions and vibration pattern features was analysed. The results reveal features relevant to user impression. This study presents design guidelines for vibration patterns based on these results.