ヒューマンインタフェース学会論文誌
Online ISSN : 2186-8271
Print ISSN : 1344-7262
ISSN-L : 1344-7262
一般論文
ろう・難聴者のためのノベルゲーム型教材と動画視聴型教材の学習行動比較
塩野目 剛亮若月 大輔新井 達也
著者情報
ジャーナル フリー HTML

2025 年 27 巻 2 号 p. 85-96

詳細
抄録

Captions play an extremely important role in helping Deaf and hard-of-hearing (DHH) people to understand the content of movie contents. However, it has been pointed out that the visual burden of simultaneously viewing movie contents and captions is significant, and that it is difficult to adjust the desired playback position. Therefore, we propose a novel game-type video viewing method, and develop a new system (captioNoveL). In this study, experiments were conducted using general video viewing-type materials with captions and our novel game-type materials for DHH students. Then, we analyzed the desirability of the educational materials and their learning behavior. The results of the questionnaire showed that the participants felt that they were able to proceed at their own pace with the novel game-type materials. On the other hand, some felt difficulty in operating the materials. Individual differences were also observed in the readability of captions and the sense of fatigue. Furthermore, quantitative analysis of learning behavior showed that the novel game-type materials allowed participants to actively select the locations they wanted to refer. In addition, learning behavior in which participants skipped contents they already know was observed.

著者関連情報
© ヒューマンインタフェース学会
前の記事 次の記事
feedback
Top