映像情報メディア学会誌
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
特集研究速報
インタラクティブなプロジェクションマッピングの実現
橋本 直己櫻井 淳一
著者情報
ジャーナル フリー

2013 年 67 巻 2 号 p. J60-J63

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We propose an interactive projection mapping that provides ultra-realistic effects by mixing realistic and diverse visual effects with the users interactions. To achieve high quality and real-time generation of the visual effects, we create pre-rendered movies with layered architecture including the target itself, its background, and additional effects. Based on the user's interactions estimated with a depth camera, the movies are superimposed for various visual patterns in real time. These movies are projected on a real space by using common 3D projection mapping techniques, and it feels like the resultant projection is part of the real world. In this research, we implemented a wall breaking game by throwing a virtual and an actual ball at a real wall.

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© 2013 一般社団法人 映像情報メディア学会
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