映像情報メディア学会誌
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
特集論文
RGB-Dカメラから得られる部分物体形状と影に基づく光源推定
池田 拓也小山田 雄仁杉本 麻樹斎藤 英雄
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2013 年 67 巻 4 号 p. J124-J133

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抄録

Optical consistency between the real world and virtual objects is an important issue in augmented reality (AR). We propose a method to estimate illumination from an object shadow and incomplete object shape information captured by an RGB-D camera. The environmental illumination can be estimated without any prior knowledge of the object shape. The radiance of each light source is computed by solving linear equations derived from color and depth images. Since prior knowledge of the object shape is not necessary, we can flexibly use/combine any objects. Thus, we can use/combine multiple objects in the target scene to increase the accuracy and flexibility. Our experimental results show the characteristics of our proposed method.

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© 2013 一般社団法人 映像情報メディア学会
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