抄録
The purpose of this paper is to analyze the process of the simulation and gaming as a supporting measure for community planning. The study method is to implement some of the design games on urban area and evaluate the results. The details are shown below. The conclusions are; (1) The applied matrix can be established by the supporting measure based on visual recognition and roleplaying experience. (2) The applied matrix is proved to be useful to develop system of community planning. (3) The importance of planning process on community design is verified by the results showing that the process of the design games can contribute to the progress of the Design Conference.