Abstract
The CG education in the department of Information and Computer Sciences, Saitama University is described. In this paper, CG teaching methods in the department of Computer Sciences are analyzed based on the report of the CG/CAD education reported in the 26 th graphics education forum in 2001, and it aims at proposing the more effective educational technique. It is it being meaningful with the artistic work, or performing meant expression in this paper. That is, all students abolished submitting the completely same picture, and advanced originality in molding or a design was not desired, but it aimed at making the picture which oneself considered. Students get interested in CG algorithm and came to be able to do program development by this education compared with the conventional CG education.