2013 年 30 巻 2 号 p. 148-159
The paper introduces an authoring system to generate educational card games running on computer. The authoring system is developed based on the method to embed problem-solving exercises into an existing card game. Therefore, the authoring system generates an educational game from problems for exercises and rules of an existing card game expressed in a flowchart. Through experimental use of the authoring system, we, authors, practically made 487 educational games and confirmed that they could be played. We have also confirmed that subjects who were not familiar with programming could several educational games by using this authoring system easier and faster than by programming from scratch.