ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 1A1-G06
会議情報
1A1-G06 力覚インタフェースを用いた塑性変形関節モデルに基づくキャラクターモーション作成手法の提案
松永 昇悟長谷川 晶一
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会議録・要旨集 フリー

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We propose character motion creation method with the feeling of manipulating puppets. In proposed system , characters is composed of the solid body and the plastic strain joint on a physical simulation. In addition, users operate characters by the haptic interface. To present the haptic sense of the transformation of a real puppet, the plastic strain joints is simulated. Plastic strain joints are simulated by using three elements model that is composed of a spring and two dampers. Moreover, the simulate of three elements model is integrated into LCP solver which compute constraints in the physics engine.

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© 2009 一般社団法人 日本機械学会
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