主催: 一般社団法人 日本機械学会
会議名: ロボティクス・メカトロニクス 講演会2018
開催日: 2018/06/02 - 2018/06/05
The purpose of this research is to reveal social dynamics on Octopus vulgaris. In general, Octopuses have three patterns on behavior. Firstly, Octopuses are collector with individuality. Secondly, Octopuses behave individual optimization. Thirdly, Octopuses have learning ability with long term memory. Moreover, Octopuses can imitate another octopus behavior. In this research, the author constructed computational model implemented octopus three behavior for simulation experiments. To reveal social behavior on Octopus need to consider individual interactions moreover environment interactions. So that of reason, octopus agents and object agents were constructed in this research. The author hypothesized that hobbies of octopus influence constructing social colonies. As a result of simulation experiments, Object agents were gathered through interactions. Moreover, objects were more gathered in the situation of three hobbies than another situation. It was indicated from computational model that individuality as hobbies influence constructing colonies on Octopus social behavior.