ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 2P3-E07
会議情報

VR空間における筋骨格アバタとのインタラクションの評価
*櫻井 彬光池上 洋介山本 江
著者情報
会議録・要旨集 認証あり

詳細
抄録

The presentation of the results of musculoskeletal analysis in sports and other physical activities is effective for improving skills. By presenting the information in VR, the experience is closer to the real space, and the feedback is more efficient than using a monitor. In this case, it is effective if the difference of interaction between the VR space and the real space is small. In this study, we reproduce the real space in the VR space by simultaneously capturing environmental information and human motions, and verify the spatial interaction by conducting an experiment to reproduce the passing motion of people.

著者関連情報
© 2021 一般社団法人 日本機械学会
前の記事 次の記事
feedback
Top