精密工学会誌論文集
Online ISSN : 1881-8722
Print ISSN : 1348-8724
ISSN-L : 1348-8716
論文
仮想切断における切断力の検討
曽根 順治荻原 光太郎礒部 正利久米 祐一郎徳山 喜政
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2004 年 70 巻 4 号 p. 502-505

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In recent years, virtual cutting simulation has advanced using tactile display. A polygonal model and a voxel model are used for expressing 3 dimensional virtual objects. Both models have advantages and disadvantages. In this research, virtual cutting simulation system was developed which surface is represented by a polygonal model; a voxel model is used for expressing the inside of a solid model locally. Cutting force was measured and compared between actual and virtual cutting. Validity was examined by improving the line cutting simulation model and applying two cutting method.

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© 2004 公益社団法人 精密工学会
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