日本デザイン学会研究発表大会概要集
会議情報
おもちゃを素材とした情報デザイン教育 : インタラクションデザインを中心とした情報デザイン教育の試み(1)(口頭による研究発表概要)
寺沢 秀雄安原 七重
著者情報
会議録・要旨集 フリー

p. 256-257

詳細
抄録

The capability trained by studying information design is considered as follows. A) Evaluating the relation between object and man, B) Arranging and analyzing information, C) Constructing the process, D) Cooperate in a group, appealing to society, E) Representing by applying technology. The process of the education through a theme "toy" is as follows. 1) Choose a toy, 2) Find 100 ways of playing, 3) Compare of the original toy and other toys, 4) Analyze the elements of the toy, 5) Sublimate the elements to create a new toy, 6) Announce to the public, 7) Reflect. Choosing the theme "toy" was effective for educating information design, since the message from the toy is simple, users are limited, it's suitable for groups work and our experience in the childhood would be helpful.

著者関連情報
© 2001 日本デザイン学会
前の記事 次の記事
feedback
Top