2017 Volume 37 Issue 146 Pages 26-31
In recent years, the application area of VR/AR has been expanding due to the impact of low-price and high performance VR/AR devices on the market one after another. One of the newly exploited fields is educational use. In this paper, I introduce examples of easy, simple and quick content development using such AR/VR systems and examples of development of inexpensive handmade stereoscopic system.