群馬高専レビュー
Online ISSN : 2433-9776
Print ISSN : 0288-6936
ISSN-L : 0288-6936
Scratch を用いた中学生向けプログラミング入門講座
電子情報工学科体験授業「チャレンジ ゲームプログラミング」の取り組み
荒川 達也牛田 啓太大木 幹生
著者情報
研究報告書・技術報告書 オープンアクセス

2014 年 33 巻 p. 1-8

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抄録
The authors report an introductory course of computer programming for junior high students. The theme is game programming, which is familiar to them. Scratch is adopted as the programming environment because it is easily approachable. Enrolled students cooperated as mentors. The first half of the course is the lecture of introduction to programming and basics of Scratch programming. The latter half is practice of game programming under instruction of mentors. The courses have been carried out in 2013 and 2014. Most the students taking the course are satisfied with the course. Improvement of the contents of the course and efficiency of operation based on the feedback are current issues.
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