抄録
Due to recent innovations on location-tracking technologies and motion-sensing technologies, it is possible to store our locomotion in daily lives. From the view point of contents creation and authoring, those technologies can be used like motion-capture system which is applied to digital cinema, game, and 3D-CG. In this paper, we describe the basic concept of locomotion-capturing and its applications toward art and entertainment. Our system called "GeoWalker" is the versatile creative environment for converting logged data into various expressions such as animation, drawing, sound, and dancing. Finally, we clarify the potentiality and possibility of locomotion-capturing contents.