日本バーチャルリアリティ学会論文誌
Online ISSN : 2423-9593
Print ISSN : 1344-011X
ISSN-L : 1344-011X
協調作業を用いたネットワーク型リアルタイムゲームにおける触覚メディアの端末間同期制御の効果(「ハプティックインタラクション」特集)
橋本 達也石橋 豊
著者情報
ジャーナル フリー

2008 年 13 巻 1 号 p. 3-13

詳細
抄録

This paper deals with inter-destination (or group) synchronization control for haptic media in the case where two groups each of which consists of two players play a networked real-time game in which the two players in each group do collaborative work. The synchronization maestro scheme, which the authors previously proposed, is enhanced and applied to the control. We investigate the influences of how to determine the reference output timing on the fairness and the efficiency of the work. By experiment, we also demonstrate the effectiveness of a proposed method which employs two different reference output timings. The method adjusts the earlier output timing in a group to that in the other group and also adjusts the remaining two output timings.

著者関連情報
© 2008 特定非営利活動法人 日本バーチャルリアリティ学会
前の記事 次の記事
feedback
Top