2016 年 21 巻 2 号 p. 303-312
Although many computer games had become diversified in recent years, a lot of effort and ingenuity is needed to produce games that persons with a total visual impairment can enjoy. On the other hand, some games for visually impaired persons have been developed. However, games that use only auditory information present challenges for sighted persons. Unfortunately, no games exist that both sighted and visually impaired persons can enjoy together. It is difficult for visually impaired persons to play the same game with sighted persons and for sighted and visually impaired persons to share a common subject. In this paper, we aim to develop a accessible action roll playing game (RPG) that both sighted and visually impaired persons can play using their dominant senses including visual, auditory and tactile senses. To develop the game, we also develop a field creation tool for a game developer with visual impairments, and provided an integrated game development environment for them. In this paper, we describe the development and reflections of the accessible action RPG and our game development environment.