日本バーチャルリアリティ学会論文誌
Online ISSN : 2423-9593
Print ISSN : 1344-011X
ISSN-L : 1344-011X
基礎論文
ホールド難度と配置を考慮したボルダリング課題の自動難度推定
大西 和歩浦西 友樹劉 暢Photchara Ratsamee東田 学山本 豪志朗竹村 治雄
著者情報
ジャーナル フリー

2022 年 27 巻 4 号 p. 331-340

詳細
抄録

Bouldering is a sport where competitors climb an artificial wall using holds as support. The climbing route from start to end is called a problem and each problem has its difficulty grade. As the grade of a problem plays an essential role in measuring climber’s ability, a unified standard is desirable. However, measuring the grade still currently relies on personal experience of the routesetters, which results in huge individual difference. The purpose of this study is to evaluate the grade of a bouldering problem in a uniformed manner. Specifically, we propose a two-step machine learning model that takes into account the difficulty and arrangement of each single hold. Experimental results using 11906 problems show that our model has achieved up to 65.5% of accuracy for classifying 13 classes of problem grades.

著者関連情報
© 2022 特定非営利活動法人 日本バーチャルリアリティ学会
前の記事 次の記事
feedback
Top