1999 年 4 巻 4 号 p. 623-630
This paper presents an overview of our efforts on mixed reality. These efforts span two aspects: how to create models of virtual objects, and how to integrate such virtual objects with real scenes. For model creation, we have developed two methods, the model-based rendering method and the eigen-texture method, both of which automatically create models by observing the real objects. For the integration of a virtual object with a real scene, we have developed a method that renders virtual objects based on real illumination distribution. We have successfully tested the proposed methods by using real images to demonstrate their effectiveness.