画像電子学会研究会講演予稿
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 209th Technical Conference of the Institute of Image Electronics Engineers of Japan
セッションID: 03-08-06
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The State of the Arts of AI Technologies Applied in Animation Generation and A Practical Paradigm
*Jinhong SHENSeiya MIYAZAKITerumasa AOKIHiroshi YASUDA
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In this paper we first introduce how computer systems simulate intelligent processes such as learning, reasoning, and understanding symbolic information to make computer animation using varied technologies in the area of Artificial Intelligence (e.g. multi-agent, cognitive modeling, knowledge representation, etc). Then a practical paradigm is given applying to digital movie generation. Along with the improvement of computational power and human knowledge representation, it is feasible to automatically make motion picture with visual effects like computer animation and real images, and their simple composition. An example piece of animation is showed to expound how to use cinematic rules of thumb to make a scene by rule-based reasoning strategies.

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© 2004 by The Institute of Image Electronics Engineers of Japan
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