We have developed the P-CUBE series, which uses blocks with tactile in formation as its language, and have confirmed its potential as a programming learning tool in workshops for visually impaired users. We have also improved the system so that students can learn not only the concepts of “sequential,” “repetition,” and “conditional branching,” but also that of “functions (subroutines).”In the present study, we developed P-CUBE3, which implements a function to acquire the type of block and the time of operation as the learner’s operation history. The acquired data can be used to evaluate the learning results and programming process of users of tangible programming tools, which have been difficult to grasp objectively. Specifically, we report the results of the time required to accomplish tasks and the number of operations, and the classification method of the programming process for the visually impaired and sighted users of P-CUBE3.
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