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  • ポピュラー音楽研究
    2005年 9 巻 46-53
    発行日: 2005年
    公開日: 2009/10/29
    ジャーナル フリー
  • 進藤 賢一
    北海道地理
    1997年 1997 巻 71 号 55-60
    発行日: 1997/04/30
    公開日: 2012/08/27
    ジャーナル フリー
  • 天野 圭二
    デジタルゲーム学研究
    2020年 13 巻 1 号 39-42
    発行日: 2020年
    公開日: 2021/07/01
    ジャーナル フリー
    本稿は、Replaying Japan 2017(2017 年 8 月 21~23 日、ロチェスター)、Replaying Japan 2018(2018 年 8 月 20~ 22 日、ノッティンガム)ならびに Replaying Japan 2019(2019 年 8 月 9~11 日、京都)の参加記である。2017 年は The Strong National Museum of Play にて“Transmedia and Story in Japanese Games”をテーマに、2018 年は当時ノッティンガ ムにあった The National Videogame Arcade で“Music, Sound and Play”をテーマに、2019 年には Ritsumeikan Game Week の一部分として“Japanese Games: Past, Present and Future”をテーマに立命館大学で開催された。
  • 塙 友雄
    らん:纜
    1998年 42 巻 64-77
    発行日: 1998/12/30
    公開日: 2018/02/25
    解説誌・一般情報誌 フリー
  • 自己・他者・社会との関係におけるタトゥー
    ミカロヴァー ズザナ
    質的心理学フォーラム
    2022年 14 巻 33-44
    発行日: 2022年
    公開日: 2023/04/20
    ジャーナル オープンアクセス
  • 岡部 大介
    認知科学
    2008年 15 巻 4 号 671-681
    発行日: 2008年
    公開日: 2010/04/23
    ジャーナル フリー
    This study seeks to demystify one of a niche subculture of extreme female fans and mavens known as “Fujoshi” who get really into animation, comic, novel and so on. They call themselves self-mocking term “Fujoshi” and are willing to draw⁄read fanzines that are an underground hobby focused on romantic or homosexual relationships between male characters from various media texts. In this paper, I describe how they construct their identities and social relations through narrative and practice. First I frame this work as an effort to think the differentiation between “self” and &ldquoidentity”. Then I show the core characteristic of “Fujoshi” groups is the issue of hiding identity. The assumption has been in subcultural studies that the embodied external identity display in the face of mainstream culture is foundational. But “Fujoshi” culture does it differently. Although they make their identities invisible in everyday lives, that hiding practice paradoxically makes their identities visible in “Fujoshi” community. The other area that I found interesting was their ironical communication. Because they believe that “Fujoshi” activities are considered to be inferior to the &ldquonormal” females, they express their identities self-deprecatingly. I think this practice is a defensive communication against prejudice and is also a strategy to present their identities paradoxically.
  • テレビニュース報道の分析から
    登丸 あすか
    スポーツとジェンダー研究
    2007年 5 巻 45-55
    発行日: 2007年
    公開日: 2023/06/28
    ジャーナル オープンアクセス
    Taking a media literacy approach, this paper enquires about the role of journalism in the media, and in particular, the purpose of journalism in connection with respect for human rights and the development of democracy. This paper is an analysis of the coverage of the Turin Winter Olympic Opening Ceremony from a gender perspective. The objective of the research analysis was the five major evening news programs and live broadcasts on February 11, 2006. The analysis was based on a detailed examination of the construction of the programs. A comparative analysis of the usage of live footage from the Olympic Opening Ceremony and the way the opening ceremony was reported in the news programs was also conducted. Additionally, the opening ceremony reports on each program were analysed from a gender perspective. The main findings show that the media focus on the opening ceremony of the Olympics as a special event and construct it as exciting and sensational. On the other hand, the media also trivialize the role of women in the ceremony. Only footage of their smiling faces was shown, a characteristic of the coverage of women in mainstream media. The carrying of the Olympic flag into the stadium by eight women was constructed in the programs merely as a symbol of peace. The news media, therefore, excluded showing the diversity and positive existence of women in the ceremony. This paper argues that the lack of diversity in these programs is an indication of how journalism is not functioning to its full potential.
  • 岩宮 眞一郎
    音楽知覚認知研究
    2018年 23 巻 2 号 121-131
    発行日: 2018年
    公開日: 2022/01/03
    ジャーナル オープンアクセス
    今日,いい音の追求は音楽以外でも必要とされ,音のデザインが必要な対象が広がってきている。また,音楽においても,鑑賞のためではなく,その機能的な役割を期待して,音のデザインの一要素として利用されることが増えてきた。音のデザインは音楽芸術と音響工学の融合領域に位置づけられ,製品音,サイン音,環境音,映像メディアの音などを対象とする。サイン音や映像メディアにおける音のデザインにおいては,調,音程,テンポなどの音楽的表現も有効に活用できる。また,今日の音楽制作は,音のデザインに支えられている。音楽知覚認知学会においても,ユニークな視点から音のデザインへの適用を視野に入れた研究が出てくることを期待する。
  • ─プレザンス・アフリケーヌとは何か─
    佐久間 寛
    アフリカ研究
    2018年 2018 巻 94 号 21-33
    発行日: 2018/12/31
    公開日: 2019/12/31
    ジャーナル フリー

    本特集は,アフリカの脱植民地化に影響を及ぼしたことで知られる黒人文化総合誌『プレザンス・アフリケーヌ』創刊70周年に前後して同誌の共同研究を進めてきた文学・文化人類学の専門家による研究成果の集成である。

    『プレザンス・アフリケーヌ』誌は,A.セゼールやL.S.サンゴールといったカリブ・アフリカ出身の文化人にとってかけがえのない創作の場であったばかりでなく,政治,経済,歴史,教育等の専門家が集う学術分野を超えた集団討議の場でもあった。主要言語はフランス語であるが,英語圏からの執筆者もおおく,スペイン語やポルトガル語による作品も掲載された。また同誌は黒人のみに開かれていたわけではなく,創刊にはJ.-P.サルトルやA.ジッドといったフランスの白人知識人が参加した。またプレザンス・アフリケーヌは,アフリカ系知識人の作品を送りだしてきた出版社でもあり,第1回黒人作家芸術家会議をはじめとする歴史的イベントを組織した事業体でもある。

    序論である本稿では,言論媒体であると同時に多種多様な人々の交流と混淆を促す運動そのものでもあったプレザンス・アフリケーヌの相貌を概観し,この文化複合体を研究することの今日的意義を明らかにする。

  • 新津 厚子
    平和研究
    2015年 44 巻 119-137
    発行日: 2015年
    公開日: 2023/11/24
    ジャーナル フリー

    This article examines the process of developing Chicana/o bilingual-bicultural creative works and acts of peace mediated by Los Angeles Chicana/o mural artists. “Chicana/o” is a political term associated with the Chicano Movement of the late-1960s. It used to be a despised word that referred to Mexican migrants before the Movement, but in the late 1960s, some Mexican-Americans proudly identified themselves as “Chicana/os.” They painted various murals in their barrios, using Mexican cultural figures, Chicano leaders’ images, and local history images in order to establish their grassroots culture. This became known as the Chicano Mural Movement.

    This paper depicts Chicano murals as agencies that mediate peaceful relationships with others. The characteristics of agencies can be summarized into the following five perspectives.

    First, Chicano mural was an important communication medium through which to share their desires, histories, and criticisms of the United States’ white supremacy. Second, Chicano mural was sometimes used as a space through which to achieve self-salvation from internal violence such as gang conflicts and drug abuse in East Los Angeles, California, so creating murals also helped Chicana/os rebuild positive relationships with others. Third, making Chicano murals encouraged collaboration and collective barrio education such as cross-border exchanges with Mexican artists. Fourth, Chicana/o researchers and artists comically developed the barrio “have-not” worldview, named Rasquachismo, which mediated between high art and Chicana/o grass-root efforts. Fifth, after the Chicano Mural Movement, a second-generation artist emerged who had a high consciousness for site-specific sense regarding Chicano mural culture in Los Angeles. She developed her independent “in-between” style, drawing lines for Chicano nationalism.

    These Chicana/o creativities can be seen as agencies from the bottom to mediate peaceful relationships with others. Although the Chicano Mural Movement sometimes was perceived as having closed or aggressive natures in the process of development, those agencies still are possible avenues for peace in Los Anegeles’ diverse culture.

  • ― 東京都渋谷区神宮前における住宅街からの変容過程 ―
    三田 知実
    日本都市社会学会年報
    2013年 2013 巻 31 号 61-76
    発行日: 2013年
    公開日: 2015/01/25
    ジャーナル フリー
        The purpose of this paper is to describe the process in which residential close alleys developed into the global hub for clothing design by using the case study of Jingu-mae, in Shibuya, Tokyo, and to discuss this transformation from a standpoint of Urban Sociology.
        Since the 1990s, self-employed clothing designers have established the offices on the close alleys in Jingu-mae. Originally, these close alleys were for local residents.However, in the early 1990s, after the asset-inflated bubble burst, these close alleys began to be transformed into the global hub for self-employed clothing designers.
        The reason of this transformation is as follows. During the 1980s, when land prices went sky-high, many local residents who could not pay the rising fixed property tax moved out to other areas. On the other hand, some residents scrapped their house and rebuilt the low-rise and low-rents commercial buildings owned by them. So these buildings attracted some clothing designers, and they have gathered in these alleys and made a base for clothing design.
        They have a global network specialized for clothing design. And they have created advanced style with high knowledge and skills. So some large clothing companies, attracted by self-employed designers, made business alliance with them. Thus, these large companies could buy new design and sell it as a latest fad clothing. As a result, the close alleys in Jingu-mae have become as a global science park for design of clothing.
        The academic significance of this research is as follows. The first significance is to focus on the global network of self-employed designers, and focus on the new role as a global science park for clothing design of the close alleys in Jingu-mae. The second significance is to discuss these findings from a standpoint of income gap among Producer Services in the Global City.
  • 東京渋谷・青山・原宿の「独立系ストリート・カルチャー」を事例として
    三田 知実
    日本都市社会学会年報
    2006年 2006 巻 24 号 136-151
    発行日: 2006/09/15
    公開日: 2011/02/07
    ジャーナル フリー
  • コスプレファンダムのフィールドワークを通して
    松浦 李恵, 岡部 大介
    認知科学
    2014年 21 巻 1 号 141-154
    発行日: 2014/03/01
    公開日: 2015/02/02
    ジャーナル フリー
    This paper analyzes the relationship between agencies and artifacts represented in
    ethnographic case studies of ten female informants aged 20–25 participating in the cos-
    play community. Cosplay is a female-dominated niche subculture of extreme fans and
    mavens, who are devoted to dressing up as characters from manga, games, and anime.
    “Cosplayers” are highly conscious of quality standards for costumes, makeup, and ac-
    cessories. Cosplay events and dedicated SNSs for cosplayers are a valuable venue for
    exchanging information about costume making. First we frame this work as an effort
    to think about their agencies using the concept of hybrid collective and activity theory.
    Then we share an overview of cosplay culture in Japan and our methodologies based on
    interviews and fieldwork. Using SCAT (Otani, 2011) methodology, we group our find-
    ings in two different categories: (1) Cosplayers’ agencies and relationships with others
    mediated by usage of particular artifacts, (2) Cosplayers agencies visualized through
    socio-artificial scaffolding and collective achievement. We conclude that cosplayers are
    producing and standardizing available artifacts for their cosplay objects, and in doing
    so, they are designing their agencies. We consider that the activities like them are one
    appearance we can observe in the other our mundane communities not apply only to
    cosplay one. Not only to cosplay, however we consider that these kinds of activities
    apply to other mundane communities.
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