ヒューマンインタフェース学会論文誌
Online ISSN : 2186-8271
Print ISSN : 1344-7262
ISSN-L : 1344-7262
一般論文
2本のジョイスティックを用いたテキスト入力手法のウィジェットが入力性能に与える影響の調査
横山 海青日高 拓真鈴木 健介志築 文太郎
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ジャーナル フリー

2023 年 25 巻 2 号 p. 149-158

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抄録
The widget of a software keyboard, installed on the game consoles for text entry using only the gamepad, occupies a certain amount of the screen real estate. The reduction of the occupancy allows game designers to allocate a larger area for the game contents. We show KAI, a software keyboard indication method that reduces the screen occupancy of the widget while minimizing the degradation of input speed and accuracy. We conducted a comparative study of the conventional, KAI, and invisible indication methods with JoyFlick. The results showed that the conventional widget was the fastest and least erroneous among the three indication methods. In addition, the invisible widget was the slowest and most errornous. Therefore, for some software keyboards, KAI can be applied to reduce screen occupancy while minimizing the degradation of input speed and accuracy.
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© 2023 ヒューマンインタフェース学会
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