教育システム情報学会誌
Online ISSN : 2188-0980
Print ISSN : 1341-4135
ISSN-L : 1341-4135
解説
認知的スキル学習支援におけるゲーミフィケーションの役割
長谷川 忍
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ジャーナル フリー

2019 年 36 巻 1 号 p. 9-16

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The purpose of this article is to describe the application of “gamification”, which try to apply the game mechanism to the non-game fields, in the design of support systems on cognitive skill learning. The process for cognitive skill learning is often implicit and requires adaptive support methods based on learner’s ability, experience, and motivation. We will show that the concept of gamification has a high potential for a practical guideline in designing better learning support of the cognitive learning process.

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© 2019 一般社団法人教育システム情報学会
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