設計工学・システム部門講演会講演論文集
Online ISSN : 2424-3078
セッションID: 2206
会議情報
2206 製品サービスシステム設計に関する教育ツールの学習効果評価
植井 健太朗藤原 崇司加澤 顕根本 裕太郎下村 芳樹
著者情報
会議録・要旨集 フリー

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抄録
In the design of a Product-Service System (PSS), it is important for designers to embrace the objective of amplifying the value of product by combining with services throughout its life cycle. For designers who have only learned traditional engineering, however, it is difficult to think in this manner spontaneously. In order to resolve this issue, the authors have developed an educational business game named EDIPS that enables designers to consider the value amplification by combination of products and services Moreover, the effectiveness of EDIPS has been verified by using questionnaire data obtained in several workshops. However, actual learning effects through the game-playing have not been evaluated in an objective way. This paper analyzes changes in participants' understanding before and after the game-playing and activity transition during the game-playing. On the basis of the results of analysis, the learning effect of EDIPS is evaluated and discussed.
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© 2013 一般社団法人 日本機械学会
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