ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 2P2-G04
会議情報
2P2-G04 仮想進化生物による進化的な造作物の生成に関する基礎研究(進化・学習とロボティクス)
大宮 健太中村 圭祐鈴木 恵二
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会議録・要旨集 フリー

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抄録
The purpose of this paper is to develop a simulator for evolution of building structural objects by virtual creatures. As a first step, we develop a simulator of a virtual creature which builds a structural object. We use Open Dynamics Engine to develop the simulator. The virtual creature evolves its way to build structural objects with Genetic Algorithm. We carried out two experiments, building protective barriers and building nests to capture quarries, to indicate the possibility of evolution of building structural objects. As a result, we slightly show evolutionary tendency in structural objects built by the virtual creature.
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© 2008 一般社団法人 日本機械学会
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