日本デザイン学会研究発表大会概要集
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仮想空間における3次元アプリケーションの設計と制作 : 子供のための3次元お絵描きインターフェースの提案
藤木 淳大屋 努細谷 多聞
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p. 298-299

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In this research, we made a 3D Drawing software interface for kids. We are thinking that designing computer system for kids leads pure intutive interface design. This 3D Drawing software is specially made for our original input device (wired pointing device). With these two element, we aimed to build an intutive 3D Drawing computer system. First, we adopt boxel representation method to make virtual 3D shape. Next, we found a difficulty of recognizing virtual space in a monitar screen. In order to solve this problem, we are using "Fog" rendering and, light included pointer technics. For 3D Drawing, we made real lathe method and balloon shape command.

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