IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
Online ISSN : 1745-1337
Print ISSN : 0916-8508
Special Section on Discrete Mathematics and Its Applications
Performance Analysis of a Collision Detection Algorithm of Spheres Based on Slab Partitioning
Takashi IMAMICHIHiroshi NAGAMOCHI
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2008 Volume E91.A Issue 9 Pages 2308-2313

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Abstract

In this paper, we consider a collision detection problem of spheres which asks to detect all pairs of colliding spheres in a set of n spheres located in d-dimensional space. We propose a collision detection algorithm for spheres based on slab partitioning technique and a plane sweep method. We derive a theoretical upper bound on the time complexity of the algorithm. Our bound tells that if both the dimension and the maximum ratio of radii of two spheres are bounded, then our algorithm runs in O(nlogn+K) time with O(n+K) space, where K denotes the number of pairs of colliding spheres.

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© 2008 The Institute of Electronics, Information and Communication Engineers
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