We have proposed novel interaction devices; ToolDevice, which is for various operations in large electric working space. They use metaphors of real-life tools which are familiar in everyday life. Such tools have good affordance, and at the same time, every user already has a mental model for their operation. These advantages not only guide users to the correct operation, but provide an intuitive operation. They imitate not only the shapes of existing tools and their usages,but also the tactile and audio sensation to increase presences of virtual objects and improve operational feelings. We already had developed TweezersDevice for pick and move manipulations and BrushDevice for painting. In this paper,as a third device,we proposed and developed Knife/HammerDevice for handcrafting operations. Additionally,we constructed a handcrafting system as a usage example of the multiple ToolDevices including Knife/HammerDevice and TweezersDevice. The experiment of this system revealed the intuitiveness of each ToolDevice and their switching operation,but also the difficulty of precise positioning and cutting operation with them. To resolve these problems,we introduced constraints on movement of virtual objects and the devices to the system for assistance of these operations.
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