In human-robot communication, it will be necessary in the future to persuade people to follow instructions in order to encourage or change certain behaviors. However, persuasion by others has the problem that its effect does not last once the robot becomes accustomed to it. Therefore, we aim to investigate a method of generating more persuasive robot behavior by incorporating not only comfort but also discomfort-inducing behavior, taking into account comfort to the person. In this paper, we present the results of a survey conducted on adult subjects to investigate whether robot eye gaze behaviors and gestures designed as rewarding and punitive behaviors are useful for persuasion, and the impressions that the gestures give.
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