2020 年 4 巻 1 号 p. 1_19-1_28
This study takes advantage of the augmented reality (AR) technology to reduce the confusion while assembling the cube puzzle in previous work, by comparing it with design and non-design ideas. They have similar shape, space, and volume in each part that makes the tester confused when assembling them. In this experiment, both ideas can be assembled without confusion and the duration of assembling is almost similar to that of the previous work. In particular, the non-design groups' assembling duration was more than the design groups' assembling duration but the measurement of time showed that some in nondesign group spent less time than the design group because they could not use their imagination when they assembled. They focused on the graphic image of the 3D cube puzzle by looking at the shape and profile more than space and volume, and compared it with the actual cube puzzle. In addition, this is an initial study of the AR application to help assemble DIY furniture or Flat-Pack Design in the next session.