Journal of the Science of Design
Online ISSN : 2424-2217
ISSN-L : 2424-2217
AUGMENTED REALITY (AR) APPLICATION FOR CUBE PUZZLE ASSEMBLING
Follow the application in a smartphone step-by-step while assembling
Sakeson YANPANYANONThongthai WONGWICHAITakamitsu TANAKA
著者情報
ジャーナル フリー

2020 年 4 巻 1 号 p. 1_19-1_28

詳細
抄録

This study takes advantage of the augmented reality (AR) technology to reduce the confusion while assembling the cube puzzle in previous work, by comparing it with design and non-design ideas. They have similar shape, space, and volume in each part that makes the tester confused when assembling them. In this experiment, both ideas can be assembled without confusion and the duration of assembling is almost similar to that of the previous work. In particular, the non-design groups' assembling duration was more than the design groups' assembling duration but the measurement of time showed that some in nondesign group spent less time than the design group because they could not use their imagination when they assembled. They focused on the graphic image of the 3D cube puzzle by looking at the shape and profile more than space and volume, and compared it with the actual cube puzzle. In addition, this is an initial study of the AR application to help assemble DIY furniture or Flat-Pack Design in the next session.

著者関連情報
© 2020 2017 Japanese Society for the Science of Design
前の記事 次の記事
feedback
Top