日本デザイン学会研究発表大会概要集
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「身体表現によるインタラクション・デザインに関する考察」 : オーディオシステムのデザインモデル開発を事例として(口頭による研究発表概要)
植村 朋弘
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会議録・要旨集 フリー

p. 238-239

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The object of designs has been expanded into the form of interaction. We paid attention to our own "experiences" to clarify the form of interaction. Grasping the structure of our own experiences as a clue of our study, we attempted to clarify the method of interaction designs. In order to grasp the structure of our own experiences, we picked up our experiences of the performance by "bodily expressions." We made our students set a happening titled "Users operate interactive with artificial things" as a theme, and made them play a performance. Besides, we made them visualize their experience of the performance as a dynamic model on the display screen of a computer.

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© 2001 日本デザイン学会
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