日本シミュレーション学会論文誌
Online ISSN : 1883-5058
Print ISSN : 1883-5031
ISSN-L : 1883-5058
論文
粒子ベースボリュームレンダリングを利用した遠隔可視化システム
河村 拓馬井戸村 泰宏宮村(中村) 浩子武宮 博
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ジャーナル フリー

2014 年 6 巻 2 号 p. 15-26

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  In this paper, we propose a novel remote visualization system based on particle-based volume rendering (PBVR)1), which enables interactive analyses of extreme scale volume data located on remote computing systems. The system consists of a Server, which generates particles (rendering primitives), and a Client, which process volume rendering, and particles are transferred from Server to Client. The size of particle data is determined by the resolution of rendering images, and is significantly smaller than the original volume data. Therefore, the system enables an interactive visualization without transferring huge volume data. The smallness of the particle data is useful also for achieving a high frame rate. In the system, Server is highly parallelized on multiple General Purpose Graphic Processing Units (GPGPUs) using a hybrid MPI-CUDA programing model. The particle generation is accelerated by two orders of magnitudes compared with CPU, and structured and unstructured volume data with ~108 cells are processed within a second. The total performance of remote visualization is compared against a commodity visualization tool, and from 7x to 48x faster processing speed is achieved.
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© 2014 日本シミュレーション学会
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