画像電子学会研究会講演予稿
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 284th Technical Conference of the Institute of Image Electronics Engineers of Japan
セッションID: 17-03-07
会議情報

The Art of Fluid Animation
*Jos Stam
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会議録・要旨集 認証あり

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抄録

In this talk I present my work on fluid dynamics for the entertainment industry. The talk will introduce basic concepts of fluids and a brief history of computational fluid dynamics. Subsequently I will talk about my contributions of applying computational fluid dynamics to the entertainment industry like games and movies. I will also discuss our implementation of this technology into our MAYA animation software. In 2008 I received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences (``tech Oscar") for this work. I will also mention my work on bringing fluid dynamics to mobile devices like the Pocket PC in 2001 and the iPhone in 2008. In 2010 we released FluidFX and MotionFX for iOS and MacOS. The talk will feature many live demonstrations and animations. The talk is basically a condensed version of my book ``The Art of Fluid Animation".

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© 2018 by The Institute of Image Electronics Engineers of Japan
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