Proceedings of the Conference of Transdisciplinary Federation of Science and Technology
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Displaying 51-78 of 78 articles from this issue
  • A Wealth-additive Approach to GDP versus SDG Body by Behavioral Relax-scheduling policy
    M. Matsui
    Session ID: E-3
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    In recent years, there have been significant research advancements in the science of man-made vs. natural bodies and their ideal forms and manifestations, towards post-Industrial Revolution. Rather than classical cost orientation, hashing out the possibility of high-order (macro) SDG resulting from behavioral mitigation (motivation) policy in relation to traditional GDP in the recent socio-economic world, we take up the possibility of a wealth-additive approach for a rich man-made body, transcending the age of A. Smith. In this paper, we discuss the sublation of confrontation and contradiction from a nano perspective and take up economic systems by looking at the microcosm of basic ternary/pair-map forms (microcosms) based on artificial image and GDP, particularly from the perspective of eco-entropy in the natural state. Then we focus on the mitigation effects (angles) of sustainable waste, diversity/heterogeneity, and the like, and consider the shape of engine efficiency (dynamism), adopting a behavioral relax-scheduling policy of intangible (e-managerial) body type.
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  • -When AI is added-
    M. Ohba, N. Ishii, Y. Nakamura
    Session ID: E-3
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Each supply chain (SC) organization performs the generation of information, including information about inventory on demand, capacity, and delivery times. Supply chain management (SCM) is carried out using such information. In short, a successful SCM will give you the information you need, so it's important to build a good information network between your organizations. However, there are few quantitative methods for assessing the validity of information networks in SCs. We developed a method to quantitatively evaluate the validity of information networks for managing SCs by main subjects. In this way, we focus on the differences in the structure of information networks for each type of information, divide the information network into some kind of subnetwork according to the type of information, evaluate each subnetwork, obtain the evaluation index SCV as the weighting level of each subnetwork, and comprehensively evaluate the information network as SCV. Using the quantitative evaluation method we developed, we have created a platform for the delivery adjustment work of plastics wire. We tried quantitative evaluation of production seat system and SC quantitative evaluation of production seat system by adding AI, which has been attracting attention in recent years, and evaluated the function and effect as an example.
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  • H. Fujikawa, Y. Yabuuchi
    Session ID: E-3
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Structural materials for steel structures are processed in factories. Company A, a steel frame fabrication factory, has a seasonal production plan, but no progress is being made, resulting in a longer production period compared to rival companies. This causes outsourcing and overtime work, which increases costs. Therefore, we built a progress management system to provide clues for improvement. By starting to use this, we have already seen results in shortening the construction period.
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  • H. Fujikawa, M. Maeda
    Session ID: E-3
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Production management systems are commercially available as packages. Although many small and medium-sized enterprises have introduced these systems, it is said that they are not used effectively. We investigated the actual situation among small and medium-sized enterprises in the Kyoto area. We will report the results and consider the reasons why it is not used effectively.
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  • T. Kawanaka
    Session ID: A-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    QR code is a matrix-type two-dimensional code that expresses information by arranging white and black cells in a grid pattern. Based on a development philosophy focused on the field of use, the code was developed with emphasis on enhanced reading performance, such as all-direction high-speed readability, resilience against smudges and damage, and resistance to distortion of the code. Thus far, this code continues to evolve. In addition to the excellence of the code, we are proud of the fact that we declared the code public domain to be used freely without exercising patent rights and worked to popularize it, i.e., the behavioral style of photographing the code with a camera and accessing information. This code has had a huge impact on society, creating new lifestyles, such as payment methods, ticket gates, and entrance methods to venues, thereby inducing changes in the behavior of people. The Japan Society for Management Systems recommends the QR code, which originated in Japan and has become popular globally, for its Kototsukuri-Collection.
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  • K. Hirata, Y. Wasa
    Session ID: B-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    This paper overviews technical research and study on cyber physical human systems (CPHS) in The Society of Instrument and Control Engineers (SICE). Specifically, we introduce the activities of SICE control division technical committee on human-connected control systems and the domestic and international academic trends. We also discuss the future direction of system architecture design and its control for CPHS.
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  • Chat-Driven Reconfiguration of Cyber Physical Human Systems
    M. Inoue, Y. Miyaoka
    Session ID: B-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    The concept of Cyber Physical Systems (CPS), which aims to solve various societal issues by connecting the information world and the physical world, is gaining traction. CPS is extended to Cyber Physical Human Systems (CPHS) by taking into account people’s behavior and their preferences. To realize CPHS, technology that seamlessly and accurately incorporates the preferences into the information world is indispensable. This manuscript presents the concept of Chat2Spec, which explores the problem of estimating personalized specifications for systems by processing natural language chat information, which is based on rapidly advancing large-scale language models. Furthermore, the manuscript introduces a realization of Chat2Spec with the potential applications in the robotics and air traffic control.
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  • Wataru Kumagai, Ken'ichi Kamada, Yuki Okuda
    Session ID: B-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Toward Society 5.0, Yokogawa Electric Corporation aims to become an integrator in a world where Systems of Systems (SoS) are implemented in society, and create value by overall optimization through autonomous and integrated SoS. This paper introduces the definition and systematic classification of SoS and Yokogawa Electric Corporation's efforts on Community Energy Management System. Finally, we discuss the prospects for the Cyber-Physical Human System from the perspective of Smart Manufacturing.
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  • Y. Takahashi, A. Shimura
    Session ID: B-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    The diversification of individual needs is making it difficult to define requirements for social infrastructure systems. Therefore, a development process that starts with prototypes and social experiments, and then improves them step by step while incorporating the opinions of users and operators, is considered suitable. To realize this process, it is necessary to consider humans as a part of the system and develop the system as a total system. In this presentation, we propose a system architecture for this development process.
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  • E. Takahashi, K. Itakura, H. Yamaoka, M. Ueki
    Session ID: B-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    In Cyber Physical Human Systems (CPHS), multiple systems and people interact with each other. Therefore, in order to develop a system based on CPHS, it is necessary to examine its effects and impacts across different domains, such as transport, economy, and environment. Social Digital Twin (SDT) is a technology that enables such prior examination. By using SDT, it is possible to examine the effects of a system by simulating society, including human behavior to the system, based on real-world data. We have developed a simulation system that integrates heterogeneous simulators for SDT. This paper describes the requirements, configuration, and technical issues of the system.
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  • N. Nishino
    Session ID: C-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Mechanism design is an applied theory in economics that began to be studied around 1970, and is a research field that targets social institutions and rules (mechanisms) using game theory. Emergent synthesis, on the other hand, is a concept that emerged from the field of industrial engineering and was proposed by Ueda (2001) as an alternative to conventional top-down optimisation methods. In this article, Mechanism Synthesis is proposed as a new research area that fuses both fields, aiming at designing mechanisms based on a emergent synthesis way.
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  • H. Mizuyama
    Session ID: C-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    In recent years, production systems (in a broad sense), which are responsible for manufacturing products and providing services, have become increasingly like a medium for co-creating value through the collaboration among diverse actors with different knowledge and preferences. In such a collaborative production system, the diverse knowledge and preferences brought in by each actor should be effectively converted into the output value through game-theoretical interaction among the actors. This paper categorizes the collaborative production systems into several classes and discusses the mechanism of each class to make it work properly.
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  • -Effects of islands' structure on outcome-
    S. Suginouchi, H. Mizuyama
    Session ID: C-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Scheduling Auction (SA) is a VCG auction, which requires to solve multiple optimization problems to determine the payment of each player. SA loses its desirable properties if it cannot obtain the exact solutions of the problems. We have proposed a Scheduling Auction mechanism utilizing a Distributed Genetic Algorithm to mitigate the adverse effects caused by the infeasibility of rigorously solving the optimization problems. This paper provides some ingenuity of the migration operation among the optimization problems being solved by GA in parallel.
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  • A Case Using Small and Deep Data by Dual ComBine Analysis at Kamakura Living Lab
    H. Karasawa
    Session ID: C-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Product innovation is the process by which the fundamental capabilities of a new product create new lifestyles and generating new value to society. This report describes new applications and uses of Dual ComBine Analysis as a tool to support living labs for small but deep data-based innovation.
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  • K. Miyoshi
    Session ID: D-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    The purpose of this study is to obtain knowledge to promote individual independent career development and to increase the mobility of human resources from existing industries to the digital industry. In this paper, we identify the process by which IT-related workers change jobs to the digital industry. An interview survey was conducted, and an exploratory study was conducted on the job change process and its facilitating factors. As a result, the following facilitating factors were extracted: proactive approach to the unknown, recognition of one's knowledge skills, and the decision to change jobs under the influence of others.
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  • A. Otsuka, R. Tanabe, T. Teramae, K. Miyoshi
    Session ID: D-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    The purpose of this study is to clarify the conflict process in telework and to develop a workshop for effective conflict management. Interviews were conducted to analyze the conflict process. The results showed that conflicts caused by communication were unproductive outcomes. Therefore, a workshop was developed to simulate the experience of conflicts caused by communication. In the workshop, participants experience a series of conflict processes, from the occurrence of a conflict to how to handle with it, through role-playing according to a story. From there, participants reflect on how they have handled their own conflicts. Participants will also learn five conflict management strategies. Through these activities, participants are expected to learn how to handle with conflicts effectively in telework.
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  • S. Saito, N. Kataoka, A. Tanaka, A. Chokai, K. Miyoshi
    Session ID: D-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    The purpose of this study is to clarify the factors that influence work motivation of project members and to develop a workshop for effective motivation management. We conducted interviews and analyzed their verbatim transcripts, it became clear that the factors influencing work motivation vary greatly from individual to individual. Therefore, we developed a workshop to visualize the factors that influence individual work motivation.
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  • A. Chokai, N. Kataoka, S. Saito, A. Tanaka, K. Miyoshi
    Session ID: D-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    In recent years, the use of information technology in business has become indispensable, and project teams are becoming increasingly active in companies and other organizations to promote digital transformation. The purpose of this study is to identify the factors that influence the work motivation of project members in order to make the project successful. Semi-structured interviews were conducted with experienced project members, and verbatim transcripts were analyzed using text mining.
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  • Y. Kino, H. Kuroki, M. Kawasaki
    Session ID: D-4
    Published: 2023
    Released on J-STAGE: March 07, 2024
    CONFERENCE PROCEEDINGS OPEN ACCESS
    Companies plan and design new products or services by analyzing their customer needs. However, customers may not have clear understanding of their own needs, and often have only vague understanding of what the needs are. Therefore, in this study, we examine the method for organizing requirements and creating the result diagram based on such vague needs. An overview of the specific steps is as follows: 1) Perform morphological analysis of transcripts of interviews, the analysis which is used in text mining to extract each word for the languages with no space between words. 2) Based on the part-of-speech information added by the morphological analysis, derive the constituent elements that become the parts of the class diagram. 3) Draw a class diagram based on each element. In this paper, we present the result of the trial of this procedure by using actual interview data. Through this trial, we confirmed that this method would be an effective way to draw diagrams from vague needs.
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