Today, digital games give various experiences to the game player. The basis of those experiences is an interaction of the computer and the game player. The Interactivity of digital games have the similarity with the Interactive Art, a genre of the computer art. However, digital games didn't be compared with the Interactive Art, for some causes, for example, their different roots, Art and Entertainment. For putting this problem outside, I propose the framework “Digital-based Interactivity”. Using it, this thesis aims to find the common feature of digital games and Interactive Art through the analysis of their works.
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