Pokémon GO attracted attention from the perspective of health, especially with its potential to increase physical activity. The present study confirmed a difference in step counts between middle-aged and elderly players and nonplayers before and after the release of Pokémon GO. According to a 2-way repeated-measures analysis of variance, step counts were higher until 7 months after the release. The player group maintained their step counts in winter, despite the decrease in step counts of nonplayers. In subgroup analyses, players were more likely to be men, aged <55 years, workers, active, and subjectively in good health.
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