Computer simulation was carried out for the dual process model of visual evoked potentials (VEPs) to on-off, pulse, double, and train light stimuli (e. g., Yoshida, 1990a). Simulation programs were coded as a “dynamic system” with a simulator (Extend v 1.1) working on a personal computer. A new parameter included in the model was a stimulus value derived from light adaptation, which plays an important role in a dynamic system. A reciprocal triggering mechanism in the on-off system was hypothesized to realize the after discharge of VEPs. For simplification, stimulus conditions were restricted as follows : stimulus size was five degrees in diameter and contrast was high (3.5 in ratio). Basic parameters were the same as those estimated in the former studies of VEPs. The time constant of adaptation and the amplitudes of after discharge were empirically determined. The model waves showed the fundamental features of raw VEPs in the respective conditions of stimulus modulation. The dynamic system simulation of VEP seemed to be valid to represent a structure of the visual system in the computational approach.
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