The pandemic of the new coronavirus infection has dramatically changed our daily lives. Even in the practice of biofeedback, infection prevention activities such as wearing a mask and keeping hands clean are required more than ever in the case of face-to-face contact. Under such circumstances, biofeedback utilizing the recent technologies like artificial intelligence (AI), information and communication technology (ICT), and virtual reality (VR) has been drawing attention. For example, because of the increasing tendency to work and stay at home, some persons have mental health problems such as fear of going out and thus difficulty in going to school or work. In this case, social training using VR may be beneficial while staying at home, and remote medical care without visiting the clinic will decrease the psychological burden of going out. On June 20, 2021, the second day of the 48th Annual Conference of the Japanese Society of Biofeedback, a symposium entitled “Trial of Online Biofeedback by Virtual Reality” was planned by the Planning and Public Relations Committee. The members had a free and open discussion on the current status and future vision of online biofeedback by virtual reality, and this review article summarized the contents of the planning symposium.
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