Compute aided design (CAD) has been playing a growing role in design and drawing education. Today, CAD education is regularly conducted as a supplement to conventional education based on drafting by hand. The ultimate goal of design and drawing education is to cultivate both overall ability and problem-solving skills (to nurture creativity) in students. To achieve this goal, it is necessary to evaluate methods for integrating CAD and conventional hand-drawing educational systems.
In this paper we examined an educational method whereby students use CAD to consider the relationship between a drawing and an actual object. Students learn to transform a drawing into an actual object and vice versa (i. e., visualizing a final product) .
Group design was conducted using a product on the market as the subject matter. The lectures and exercises were given to a limited group of students. They learned to use CAD effectively, given the specific instruction that it was important to have a clear goal and a distinct idea of the design process.
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