Akamon Management Review
Online ISSN : 1347-4448
Print ISSN : 1348-5504
ISSN-L : 1347-4448
Volume 2 , Issue 11
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Research Note
  • Risk/return structure and market impact
    Takeaki Wada
    2003 Volume 2 Issue 11 Pages 563-580
    Published: November 25, 2003
    Released: March 19, 2018

    The video game console industry is regarded as a content industry, in which Japan is a strong international competitor. Prior research into content-generating companies has examined aspects such as industry structure, software production, and HR systems. However, there has been little examination of the distribution structure for delivering products to the consumer. This paper outlines the historical transition of video game software distribution system, initially developed alongside toy distribution. This study points out that this structure, with retailers carrying the inventory risk, subsequently led to a shrinking market.

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Computer Industry Workshop Report