Bulletin of Japanese Society for the Science of Design
Online ISSN : 2186-5221
Print ISSN : 0910-8173
ISSN-L : 0910-8173
Volume 67, Issue 2
Displaying 1-6 of 6 articles from this issue
  • Makoto ISONO
    2020 Volume 67 Issue 2 Pages 2_1-2_10
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    Visioning is proposed as a promising approach of idea generation. This research aims to understand the cognitive process of visioning based on theories on imagination discussed in creative cognition research. The author drew several findings from 13 case studies. First, visioning can contribute to innovative idea generation through the process consisting of two steps of imagination, namely, imagination of a vision and imagination of a product as a constituent of the vision, and trials of conceptual combinations at each step of imagination. Second, innovativeness of a product idea is assumed to depend mainly on (1) a vision selected during the imagination of a product, (2) a certain object that a manager finds hopeful, especially when it is drawn from external sources, and (3) a future state, especially with regard to a market rather than a firm, selected during the imagination of a vision.

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  • --Review of Community Currency that Contributes to Endogenous Regional Activation
    MENG Han, Akira UEDA
    2020 Volume 67 Issue 2 Pages 2_11-2_20
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    The purpose of this paper is to review the actual condition of Japanese community currencies (CCs)through a nationwide questionnaire survey targeting the operators of CCs. The results are as follow: (1) Recent CCs of Japan have transcended the traditional concept and have become established in various forms. On the other hand, many of them are merely tools of promoting regional economies that derived under the market economy. (2) Based on the perspective of endogenous development theory, these CCs can be categorized into five types. (3) "community collaboration internal type" CC gives a possibility of regaining the "consumer=sei-katsu-sha" form of life. (4) The citizens' group operating this type of CC actively implement various events & projects – thereby facilitating the re-identification and utilization of resources that have potential in the region. In addition, it contributes to create a new network within the region.

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  • Takanori ITO, Natsuki YOSHIDA, Ryosuke SUGITO, Tomohiro NISHIDA
    2020 Volume 67 Issue 2 Pages 2_21-2_30
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    The objective of this study is to clarify the realities about creative class from both sides of life and work focus on urban life in Japan.
    We grasped the characteristics of creative class occupation in order to clarify the realities of the creative class in Japan. Next, we set 240 categories of 29 items related to life and work, compared each class. In addition, we set questions about evaluation and importance in life and work, extracted latent factors in importance.
    In the Super Creative Core occupation, the information processing and communication technicians are highest. And in the Creative Professionals occupation, the corporate and organization management staff are the highest. We set indications about lifestyle such as attribute, annual income and work place, architecture of home and office, living environment, work environment, means, and hobbies. Then we grasped the characteristics of each class. By latent factors in importance, we extracted first factor "comfort", second factor "collaboration", and third factor "quality".

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  • -A Seven-Year Activity on the Shichigo Elementary School of Sendai
    Yuichiro KONDO, Eiji KAMEZAKI, Ryota SHINOHARA, Kenichi MORITA, Chie F ...
    2020 Volume 67 Issue 2 Pages 2_31-2_40
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    This study verifies the effect of the integrated learning program "Reconstruction Ema Project" on the mind care of children stricken by the Great East Japan Earthquake. Four main findings were obtained from this study. 1) "Expression of wish" was positively answered by more than 80% of the children. Particularly, "Enjoyment of learning" was positively answered by more than 90% of the children. 2) Children watched the Reconstruction Ema they created after which they received impressions. From this, the children noticed that their wishes were diverse. 3) Favorable acceptance and developing spread of activities were seen as a result of to show the children's wishes to the community. However, this needs an improvement with regard to the information dissemination via website. 4) A passive mind such as "trouble and anxiety" experienced by children before class was transformed into a positive mind such as "fun and good" experienced after class.

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  • Hitomi SHIMAKURA, Katsuaki SAKATA
    2020 Volume 67 Issue 2 Pages 2_41-2_48
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    Visual information, such as complexion and texture, is indispensable for smooth social communication, and using make-up—which can influence this information—is becoming increasingly important in modern society. Many studies have examined the psychophysical features of the face that contribute to human impression formation. Here, we investigate the effect of visual information related to the forehead, eyes, and cheek on BIHAKU – a term for beautiful skin in East Asian countries. Our psychophysical experiments showed that the BIHAKU of the whole face is determined not by the visual information of a dominant part of face, but by the combined information conveyed by these three parts. This result remained unchanged regardless of the facial tone area, participants' interest in make-up, and ‘noise’ on face, indicating that BIHAKU is a constant facial feature.

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  • -Case Study of the Subject "Advanced Seminar in PBL" in Graduate School of Nagaoka Institute of Design, 2018
    Yumi KONDO, Jumpei ITAGAKI, Seisuke WATANABE
    2020 Volume 67 Issue 2 Pages 2_49-2_56
    Published: September 30, 2020
    Released on J-STAGE: October 05, 2020
    JOURNAL FREE ACCESS

    In recent years, local corporation partnership activities for social and community contributions by students, have been increasing. Most of previous reports of those activities were focused and considered the effects of the activities by researchers or facility members who have not participated in the partnership activities. Though it is necessary for participants not only the results of the activities but also what they gain experiences of achievement, confidence, and skills so on through the activities, there are few previous research and reports focused on these experiences. This research approached and focused on the subject of “Advanced Seminar in PBL” in Nagaoka Institute of Design Graduate School that I joined as a participant and analyzed the process of the changes in reflection effect from the participant’s memories and impressions of the subject.

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