This paper presents basic methods for making a conceptual design system based on knowl-edges of machines. Knowledges are classified to 5 classes such as MODEL, FORMULA, SAPCE, RULE, and GENERIC. MODEL, FORMULA, SPACE, RULE, and GENERIC represent knowl-edges about organized structure, mathematical form, spatial structure, logic procedure, and general principal respectively. Especially the knowledge representation of MODEL is argued. The organization of a machine is expressed hierarchically in 4 levels, from the top level FUNCTION, DEVICE, ELEMENT, and DETAIL. The FUNCTION is the work of a machine. The DEVICE is a name of the machine. The ELEMENT has parts, relations among parts, works of parts and relations, and evaluations of the machine. To convert the organization of a machine to knowledges, the core of the organization expressed in Japanese is picked up into a depth-first data format by experts. The depth is according to the hierarchy. The implemented software programed in PROLOG on LISP 1.5 translates the data into knowledges based on Minsky's frame ideas. Basic methods for utilization of knowledges are implemented in a Q & A software. The software programed in PROLOG on LISP 1.5 is equipped with a Japanese-like language interface for users.
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