In recent years there are studies to input the data of a hand motion in itself as a new Man-Machine Interface to realize a virtual world. Especially, the motion detection method without wearing input sensors, using only an image processing engine, is recognized as effective one, so a large number of studies have been proposed on this method. We are concerned with a finger motion. The study proposed in this paper to detect a finger motion in real time and interactively. The subjects of this paper are as follows. At first, we mark a base and tip of finger with a color tape to make easy a process to detect the coordinates of a finger in a space of 3-dimension in real time. Next, we make a finger flame model and a decision rule of a finger shape in a computer to make a finger model on display with minimum data. Lastly, we discuss the model maching method to move a model made in a computer in time to a finger motion in physical space.
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