In the RoboCup Soccer Simulation 2D League, setting up the environment requires knowledge of OS and programming, creating a barrier for newcomers. In recent years, the number of teams participating in the world championship has been declining, and these entry barriers are considered a contributing factor. To address these issues, this study proposes a toolkit that automates the installation of necessary tools, libraries, and teams, thereby simplifying the environment setup process. Additionally, the toolkit includes scripts that allow matches to be executed e_ortlessly. By developing this toolkit, we aim to eliminate the barriers to entry for new participants, encourage broader involvement in the league, and contribute to the revitalization of the RoboCup research community as a whole.